Session 10: The Cleansing of Sedgemoor
The students of Strixhaven cleanse a corrupted spring in the heart of Sedgemoor after a fierce battle with wargs, uncovering hints of a sinister necromantic plot.
Session 09: Rose Stage Festival
The adventurers participate in the Rose Stage Festival, where a prop owl bear comes to life, leading them to uncover a mysterious eldritch substance connected to Witherbloom.
Session 08: Sassy Sally Jane
The students bravely explore Captain Dapplewing’s Manor, battling magical creatures and retrieving the enchanted doll Sassy Sally Jane, while uncovering mysterious secrets along the way.
Session 07: Dapplewing Manor
The adventurers embark on a midnight quest to retrieve a legendary doll from the mysterious and enchanting Captain Dapplewing’s Manor, encountering magical traps and animated statues along the way.
Session 06: What's Cooking?
The Strixhaven students bravely battle malevolent steam creatures in the kitchen, revealing a sinister plot linked to a mysterious black substance.
Session 05: Exams
The adventurers at Strixhaven tackle elemental locks on a magical chest, excel in their final exams, and celebrate their achievements with a magical game at the Boathouse Tavern.
Session 04: Group Project
The first-year students at Strixhaven embark on a magical quest to unlock a mysterious box protected by five enchanted keyholes.
Session 03: Frog Frenzy
The students of Strixhaven participate in a chaotic and magical frog race at the Firejolt Café, leading to unexpected transformations and a deeper mystery.
Session 02: The Mimic's Bite and the Frog's Leap
The adventurers at Strixhaven University fend off a mimic attack in the library and later enjoy a whimsical frog race at the Firejolt Café.
Session 01: Magical Beginnings
Four new students at Strixhaven University embark on a magical scavenger hunt, encountering enchanted mascots, mysterious artifacts, and an unexpected mimic, forging bonds and embracing the adventures ahead.